quick start

The Demo Shadow Capture Studio scene comes with references, settings, and a level already set up. So you can create a new level or capture to play in just a couple minutes!

1

Create a new Unity 6 project

Import Shadow Match Studio into an empty URP project.

2

Open the scene

Open the Demo Shadow Capture Studio scene.

3

Select the GameObject

Select the Shadow Capture Studio GameObject.

4

Reset the workflow

Click RESET WORKFLOW once (so the inspector shows the capture workflow).

5

Follow the on-screen inspector instructions

Follow the on-screen inspector instructions in order until bake is complete:

  • Rotate the interactable to the starting pose → CAPTURE INITIAL ROTATION

  • Rotate it to the winning pose → CAPTURE TARGET ROTATION

  • CAPTURE AND BAKE SHADOW (choose where to save the PNG when prompted).

6

Play and test

Press Play. Click the object to start the puzzle, then rotate it to match the shadow.

This is the first and easiest way to display your silhouette. I want you to learn 2 other ways. For the second way, lets go to the next page to learn about using the Frame Export Feature here.

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